Vehicles List: All Categories & Counts

Transport Fever 3 launches with 275+ vehicles in 9 categories, plus 6 Deluxe and 1 pre-order bonus vehicle. Full confirmed list here.

Last Updated: 2026-09-26

Transport Fever 3 Vehicles List: Which Categories Are Confirmed and How Many Are There?

Quick answer: Transport Fever 3 ships with more than 275 vehicles across 9 confirmed categories, the biggest roster the series has ever had. Two of those categories, helicopters and cargo trams, are brand new. No complete official stat sheet exists yet, so this page lists every category and every individually named vehicle confirmed before launch, and flags the rest as pending launch verification.

Transport Fever 3 vehicle roster showing trains trucks and aircraft across eras
Transport Fever 3 vehicle roster showing trains trucks and aircraft across eras

How Many Vehicles Does Transport Fever 3 Have?

Three different numbers circulate, and all three come from official or semi-official mouths. The Steam store page promises 275+ realistic vehicles. The official vehicle trailer talks about more than 270 models spanning historic classics to modern machines. Press coverage of the 2026 First Look material rounds it up to more than 300 vehicles in the base game.

Official source: Pre-purchase Transport Fever 3 on Steam

The gap is probably counting methodology: base models versus variants, and whether edition bonus vehicles are included. Treat 275+ as the floor confirmed on the store page, and expect the exact in-game depot count to be nailed down once players can browse it on September 29. Anything you read claiming a precise final number before that date is guessing.

Why Three Numbers Circulate

Steam says 275+, the vehicle trailer says 270+, and press previews say 300+. These describe the same roster with different counting rules. Use 275+ when talking about the store promise, and wait for the release build before quoting anything more precise.

All 9 Confirmed Vehicle Categories

The roster covers every major transport type, including light rail systems and dedicated cargo trams. The table below marks which categories are new to the series.

Category Status in TF3 What It Covers
Trains Returning Steam, diesel, and electric locomotives plus high-speed trains
Buses Returning City and intercity road passenger transport
Trams Returning, expanded Street-running passenger trams, now configurable like trains
Trucks Returning Road freight, with overtaking behavior confirmed
Ships Returning, expanded Ferries, cargo ships, and supertankers serving offshore industry
Aircraft Returning Passenger planes up to jet airliners
Helicopters New Rotorcraft for passenger links; details pending verification
Light rail New as a system Light rail systems running beyond classic tram scope
Cargo trams New Freight vehicles running on tram track into city centers

Two things long-time players should notice. First, trolleybuses are confirmed absent: Urban Games community manager Sam stated in a reply on the official vehicle trailer page that the game has no trolleybuses. Second, trams are no longer passenger-only city toys. Episode 3 of the official dev blog series explains that cargo trams make trams configurable in a way similar to trains, which blurs the old line between the tram and train categories. The cargo tram systems deserve their own read once you grasp the overview here.

Official source: Dev Blog Episode 3: Infrastructure

Every Individually Named Vehicle So Far

Urban Games has not published a full per-model list with stats. The only vehicles named individually in official material are the edition bonuses. Everything else is known only by category and count.

Vehicle Source Notes
Concorde supersonic airliner Deluxe Edition Legendary aircraft pick
London bus Deluxe Edition Classic road vehicle
Trans-Europe Express Deluxe Edition Iconic train set
Peterbilt 359 truck Deluxe Edition American road freight icon
Hong Kong double-decker tram Deluxe Edition High-capacity tram
Sikorsky S-76 helicopter Deluxe Edition The only named helicopter so far
TS Queen Mary ocean liner Pre-purchase bonus Historic ship, limited-time offer

Official source: Pre-purchase Transport Fever 3 on Steam

The pre-purchase offer also bundles the Great Pyramid landmark and an Asian elephant animal, which matter for the landmark bonus game rather than the depot. The Deluxe Edition adds two landmarks, four animals, three handcrafted maps, a Tycoon Cars road vehicle pack, three fun elements, and the full series soundtrack on top of the six vehicles above.

Beyond these seven, preview coverage has spotted individual models such as the Fokker F100 at TGS 2025, but those are media sightings, not an official roster. A community thread transcribing the art book lists early-era items like horse trams and open passenger wagons, which fits the horse-drawn-wagon start confirmed on the store page, but fan transcriptions are not patch-proof facts.

No Complete Stat Table Exists Yet

Nobody outside Urban Games has the full per-vehicle stats (capacity, speed, running cost, availability years). Any site publishing a complete numbers table before September 29 is filling gaps with guesses. This page will only add stats after they can be read in the release build.

Eras: From Horse-Drawn Wagons to Jets

The store page frames the timeline as horse-drawn wagons rising to jet planes, supertankers, and high-speed trains, with over a century of transport history to play through. Press previews describe a campaign window starting around 1900, while the series traditionally started in 1850.

That 1850-versus-1900 question is genuinely unresolved. The 1900 figure comes from preview builds that may cover only part of the game, and the store page avoids naming a start year at all. Do not plan sandbox strategies around either date until the release build settles it. What is safe to say: steam traction and horse-drawn equipment open the game, and the roster runs into the modern era with jets, high-speed rail, and supertankers.

How to Read Vehicle Choice Before Launch

Without stats, the useful pre-launch skill is thinking in roles rather than models. Every line you will ever build needs a vehicle that fits one of a few jobs: bulk freight over distance, last-mile freight into towns, mass passenger trunk routes, and local passenger distribution. The new categories slot into those jobs in predictable places. Helicopters look like a solution for awkward passenger links across water or mountains, which the helicopter overview examines in detail. Cargo trams look like the last-mile freight answer for dense cities that punish truck noise and pollution. Heavy trunk work stays with trains, which is why learning train signals early still pays off no matter what the new toys do.

Plan Rosters by Role, Not by Model

Pick one bulk hauler, one last-mile option, one passenger trunk vehicle, and one local distributor per era. When stats go public at launch, you only need to fill four slots instead of relearning 275 vehicles from scratch.

The 300+ figure from preview coverage suggests the depot will feel overwhelming on day one. Filtering by role keeps it manageable, and the in-game filters plus the promised day-one mod browser should help further.

Frequently Asked Questions

How many vehicles are in Transport Fever 3?

The Steam store page confirms 275+, the official vehicle trailer mentions 270+, and press previews cite more than 300 in the base game. The difference is counting methodology. No exact final number can be confirmed until the release build is playable, pending launch verification.

Are helicopters really in Transport Fever 3?

Yes. Helicopters are a confirmed vehicle category listed on the Steam store page, and the Sikorsky S-76 appears as a Deluxe Edition bonus vehicle. Their exact stats, costs, and best use cases are still pending launch verification.

Does Transport Fever 3 have trolleybuses?

No. Urban Games confirmed through a community manager reply on the official vehicle trailer page that trolleybuses are not included. If overhead-wire road transport matters to your city plans, trams and light rail are the confirmed alternatives.

Which edition vehicles are worth caring about?

Only seven vehicles are individually confirmed: six Deluxe Edition legendaries (Concorde, London bus, Trans-Europe Express, Peterbilt 359, Hong Kong double-decker tram, Sikorsky S-76) and the TS Queen Mary pre-purchase liner. Whether any of them earns its slot economically is pending launch verification.

Where can I see the full vehicle stats?

Nowhere yet. Urban Games has published counts and categories but no per-model stat sheet. Expect community depot guides to appear within days of the September 29 launch, and treat any pre-launch numbers table as speculation.

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